Monday, February 29, 2016

Day 60: Francis Glebas' "Iggy's Incredibly Easy Way to Write a Story"

Quick Overview
 
Level: Beginner
Pages: 64
Published: 2012
Arbitrary Rating: 4/5
Plan to Reread: Yes



You may already know Francis Glebas from his other books "The Animator's Eye" and "Directing the Story".  That's not what you should expect from "Iggy's Incredibly Easy Way to Write a Story: The visual way to see your story structure".  In this brief introduction to plot structure, Glebas lays out some of the most popular story devices in a short illustrated story.

When I say short, I mean short.  Thanks to the Kindle format and the illustrations you can roll through this book in less than an hour.  Still, it's one of my early favorites because it made the idea of plotting out a story easy to understand.  While you could use the dragon template provided in this book for all of your stories, it would probably be a good idea to research other methods or simply experiment on your own.

Following a formulaic approach like this can make it easy to hit all the necessary points to have a complete story, but there is a serious drawback to being too routine.  My personal opinion is that cookie cutter stories can be too predictable and that causes me to lose interest even when other aspects are done well.

Side note:  This was my break glass in case of emergency book.  I was saving it for an especially busy week to make sure I would have something easy to read in my spare time.  Unfortunately I ran through several craptastic books so I may run into a rough spot finishing one of the longer books by next week.

Friday, February 26, 2016

Day 57: Week 9 Summary

This was a rough week for drawing.  I'm throwing some time at working up a script from one of my old plot lines and it's been eating into my dedicated drawing window.  So I've had to squeeze in drawing sessions with my daughter's Crayolas while I'm watching the kids.  I'm still enjoying the gesture drawing practice, so that cuts my actual drawing cartoon window down to 30'ish minutes.


This is actually two days worth of drawings.  I rehashed the opening example from Cartoon Cool using the new stencil I got to make the base circles uniform.  Didn't do much for making the final pictures more uniform... but the third face actually turned out pretty close to the reference.  Alien guy is from the Simpsons for any younger readers out there.


This is a Prinny from NIS's Disgaea series.  They just released a port on Steam which I'm really excited about and I figured I would roll with the idea of doing a focused study a little early.  The mapping and notes are ideas I worked out from deviantArt's Chickenlover13.  His complete study includes contour lines and is way above the level I'm at right now, so it's pure gold as a reference.


This is what a week's worth of 30 minute gesture drawings looks like.  Well, half of it anyway since I didn't flip every page.  Yeah, I did it on lined notebook paper.  Thanks to school I have dozens of partially used college ruled notebook paper and this seems like as good a use for that as anything.




Metrics

Pages Read This Week 130
Total Pages Read Since Launch 943
Books Completed Since Launch 11
Total Tutorial Run-time 4 hours 45 minutes
Days Since Launch 57
 - Active Days (1 hour or more of practice) 57
Drawing Time This Week 7 hours 5 minutes
Drawing Time Total 58 hours 19 minutes



* I'm considering Friday to be the end of the week for tracking metrics so that it lines up with my summary posts.

** I had to use a some fuzzy math to figure the page count for some of my Kindle books since they only have location tagging.

Wednesday, February 24, 2016

Day 55: Tutorials by Mike Koizumi

My recommendation for today is Mike Koizumi a.k.a 'koizu', and his YouTube channel.  This is the first channel I've dug up for my blog that doesn't seem to be active anymore, but it still has some valuable information.

Don't let the low level examples in some of the videos throw you, this artist has a strong grasp on anatomy and perspective which really shows in his more advanced drawings particularly the video on How to Draw Fight Scenes.

It's no exaggeration that I've watched that clip over a dozen times since I first subscribed to his channel.  The sad part is that after all these years I'm still stumbling around on the "fill in the details' stage even though he describes it as the easy part where you start to coast.  Still, laying down the fundamental shapes and poses before starting the drawing is sage advice.

Lately I've been experimenting with laying the groundwork in a thumbnail sized version and referencing that but it's easy to lose proportions when I start to expand to full size.  Now that I'm back into the swing of drawing I may have to revisit Mike's ghosting technique and see if that doesn't work better for me this time around.

Monday, February 22, 2016

Day 53: Tim Stout's Short Notes on Long Comics

Quick Overview
 
Level: Intermediate / Advanced
Tone: Beat Sheet Breakdown
Pages: 63
Published: 2010
Arbitrary Rating: 4/5
Plan to Reread: Yes





What's with these books having massive titles?  This week I finished up Tim Stout's "Short Notes on Long Comics: 10 Great Examples of Story Structure in Graphic Novels".  Fair warning, the intended audience for this book is pretty niche.  The author does an amazing job of breaking down popular comics into Blake Snyder's popular plot structure.  You can find a detailed explanation of the structure on Tim Stout's own blog at:

https://timstout.wordpress.com/story-structure/blake-snyders-beat-sheet/

The only reason I can't call this book perfect is because the ten titles he chose mostly fall outside my preference.  On the plus side, if you're interested in writing it's a safe bet that at least one of the comics he chose will be exactly what you're looking for in an example.

The best fits for my goals are Batman: Year One, Hellboy, and The Amulet Book One: The Stonekeeper.  Two out of three I already own and one is on my to-read list.  There's a spoiler warning in the front of the book, but just to be extra safe I'll repeat it here.  Short Notes on Long comics contains spoilers, since the author systematically brakes down the stories and explains where they fit in the plot structure.

With less than 100 pages you can easily crunch this book out in a single setting, but it has a great re-read value since you can revisit it whenever you're stuck on a story or having a hard time figuring out what to write next.

Friday, February 19, 2016

Day 50: Week 8 Summary


I'm looking into starting some courses at one of the local colleges around May.  The progress has been coming along pretty smoothly solo, so throwing a teacher into the mix should speed things up.  For now I'm keeping my focus on the fundamentals like line quality and anatomy.


Of course that gets boring, so every now and again I find kaiju to draw.  The originals were done by Marcus Erdt and posted on deviantArt in his Chibi Zilla project folder.

Here's a little cartoon work from Christopher Hart's Cartoon Cool book and generic anatomy sketches.


Finally a few skeleton to form studies.  This process seems much easier on YouTube than in practice.  I keep struggling to draw the body the way it's supposed to look and not the way my brain remembers it looking.  Practice, practice, practice.



Metrics

Pages Read This Week 78
Total Pages Read Since Launch 813
Books Completed Since Launch 10
Total Tutorial Run-time 4 hours 13 minutes
Days Since Launch 50
 - Active Days (1 hour or more of practice) 50
Drawing Time This Week 7 hours 10 minutes
Drawing Time Total 51 hours 14 minutes




* I'm considering Friday to be the end of the week for tracking metrics so that it lines up with my summary posts.

** I had to use a some fuzzy math to figure the page count for some of my Kindle books since they only have location tagging.

Wednesday, February 17, 2016

Day 48: Tutorials by Drawing Tutorials Online

So this weeks recommendation is a little odd.  Drawing Tutorials Online is this  website / YouTube channel that I have been following on and off for over five years now.  The odd bit is that I've watched literally hours of videos from these guys and I still haven't actually seen a single tutorial.

I always end up caught in this loop watching the sketchbook videos of the students.  There's a lot to be picked up from looking at the different tools and techniques they're using and the kinds of assignments they have to turn in.

It might just be my perspective, but I find it more motivational to see a younger person building on their talent than watching an industry veteran show off twenty or more years of experience.  Don't get me wrong, the talent in most of these sketchbook videos blows anything I can produce out of the water.

Seeing younger people who have just started their artistic careers putting out that level of quality is inspirational to me.  I'll set my sights on drawing at Joe Mad or J Scott's level when I'm ten or twenty years down the road.

If you're not sure where to start, I recommend these two students as an introduction to the channel:

Spencer's Sketchbook and Allan's Sketchbook

Monday, February 15, 2016

Day 46: Christopher Hart's "Cartoon Cool"

Quick Overview
 
Level: Beginner / Intermediate
Tone: Step-by-step
Pages: 112
Published: 2005
Arbitrary Rating: 4/5
Plan to Reread: Yes




My Opinion:

Over the years I have seen more books by Christopher Hart than I can count.  The guy has something published for pretty much every style you can find.  I'm not entirely clear on the why, but he's also pretty polarizing in the drawing community.  Some people like his books a lot, some people hate them.  There's even a few people who have dedicated web sites to why you shouldn't read Hart's stuff.

My local library had a copy of "Cartoon Cool: How to Draw New Retro-Style Characters" and I couldn't really pass on a whole collection of guides just because of some mix reviews.  Plus, this style is still way outside the range that I typically draw so the bar for improvement is pretty low.

One tip that I learned directly from this read is that you add bold lines by tracing along only one side of the original sketch.  This probably sounds super obvious to anyone who has experience drawing, but I had always assumed you just trace over the original line.  That's why my lines would wobble back and forth on both sides of the original and always looked awful.

Learning something new, even something small is a step in the right direction for me.  I also appreciate that the pages are stuffed with examples and step by step guides instead of pages of discussion on what makes a cartoon style.  I'm not sure I'm ready to give Hart a glowing review for all of his publications, but this one is definitely worth a read if you're looking to draw cartoons.